Cryptospells_en
  • Table of Contents
  • How to begin CryptoSpells
  • Wallet Q and A
  • FAQ
  • TCGC claim procedure
  • Game description
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    • Battle
      • Battle System
      • Recommended environment
      • Player AI
      • Keyword Ability
      • Free Battle
      • Daily Rank Battle
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    • Overview and update history
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    • Parameter adjustment guideline
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      • Past support program cards
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On this page
  • Cryptospell
  • Basic rules of battle
  • Victory conditions
  • Battle screen
  • Battle Details
  • Keyword ability
  • Damage processing order
  • Activate order Death Ability: Activated from last destroyed unit
  • About fraud countermeasures
  • About correspondence to neglected BOT
  • Battle FAQ

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  1. Game description
  2. Battle

Battle System

I will explain the basics of the battle system.

Cryptospell

Cryptospell is one of the most distinctive systems in this card game. You can organize three "Cryptospells" in one deck. At the start of the battle, after checking your opponent's leader, you select one of the three Cryptospells organized in your deck.

The selected Cryptospell is added to the player's starting hand. When you use a Cryptospell, it is sent to the graveyard.

Note that the parameters of Cryptospells may be adjusted.

Basic rules of battle

  • Number of cards in a deck: 30

  • Number of Crypto Spells in a deck: 3

  • Deck limit of the same card: 2 You can include up to 1 of each type of legend (including limited legend). Cards with different illustrations are subject to the deck limit as the same card as the original.

  • Initial MP (Mana Point): 1 Each player starts the game with a maximum mana of 1. Maximum mana increases by 1 at the start of each turn from the second turn onwards. The mana available each turn is the same as the maximum mana. If you use a card that gives you mana, such as a mana crystal, during your turn, the mana available can exceed the maximum mana.

  • Maximum MP (Mana Point) Limit: 10 The maximum mana limit is 10. If the maximum mana limit is reached, the maximum mana will not increase at the start of the turn. (The maximum mana limit may change depending on the abilities of the cards)

  • LP (Life Point): 25

  • Decision of preceding and subsequent attacks: random

  • Number of cards you can mulligan: 3 You can choose any number of cards from the 3 mulligan candidates and redraw the same number of cards as you chose. The cards you choose to redraw will not be redrawn in the mulligan. The mulligan is performed after selecting a Cryptospell.

  • Maximum number of cards in hand: 9 If your hand exceeds the limit, cards will be sent to the graveyard. You can check the cards sent to the graveyard from the play history on the settings screen.

  • Maximum number of minions in the field: 6 If the number of minions on the field exceeds the maximum number, the minions will not be summoned and will be sent to the graveyard. The minions will not be revealed to the opponent either.

    If the number of minions on the field is at the maximum, you will not be able to play minion cards from your hand.

  • Number of cards in hand on turn 1 First player: 3 cards + 1 Cryptospell + 1 draw Second player: 3 cards + 1 Cryptospell + 2 draws + 1 Mana Crystal

  • About the graveyard The played card is sent to the graveyard, and the number of cards in the graveyard is increased by 1. Mana crystals and magic bottles also count in the graveyard.

  • Time limit for one turn: 30 seconds

Victory conditions

  • Set the opponent leader's LP to 0

  • Draw with your opponent having no deck

  • When the opponent loses communication

  • If your opponent may have performed an illegal operation

Battle screen

①Setting Battle surrender, play history confirmation (not implemented), BGM setting (not implemented) can be performed.

② Leader information You can check the player name, leader used, current LP (life points), MP (mana points), the number of remaining decks, and the number of graveyards.

③ Unit information Displays the unit's attack power, physical strength, and abilities (avant-garde, at death). In addition, the frame that can be attacked flashes light blue.

④ Hand information The cards in your hand are displayed. In addition, usable cards flash the frame in light blue.

Battle Details

Keyword ability

・Summon: Ability to activate when a minion comes into play from your hand.

・Deathrattle: Ability to activate when a minion is destroyed.

・Turn start: The ability to activate when your turn starts.

・Turn end: The ability to activate at the end of your turn.

・Counterblow: Ability to activate when a minion comes into play from your hand and your hero's health is 10 or less.

・Frontline: When a minion with Frontline is in your field, the other minion can attack only the minion with Frontline.

・Rapid: Minions with Rapid can attack during the summoned turn. (Minions that do not have Rapid can attack only from the next turn after summoning)

・Attack twice: Minions with Attack twice can attack twice in one turn.

・Poison fang: When a minion with Poison fang deals damage to an enemy minion by 1 or more, the enemy minion is destroyed .

・Jump over: Minions with Jump over can ignore the opponent minion with Frontline and decide the attack target

・Shield 1: Minions with Shield1 will receive 1 less damage.

・Regeneration: Minions with Regeneration have all their health restored at the end of your turn.

Explanation of more keyword abilities

Damage processing order

・ Damage to all units: friendly unit (summon order) → opponent unit (summon order)

・ Damage to all characters: friendly leader → friendly unit (summon order) → opponent leader → opponent unit (summon order)

Activate order Death Ability: Activated from last destroyed unit

ex) Unit A destroyed → Unit B destroyed → Unit C destroyed -Unit A destroyed → Unit B destroyed → Unit C destroyed → Unit C effect activated → Unit B effect activated → Unit A effect activated

ex) Unit A destroyed → Unit B destroyed → Unit C destroyed, then unit D destroyed by the effect of Unit C

-Unit A destroyed → Unit B destroyed → Unit C destroyed → Unit C effect activated → Unit D destroyed → Unit D effect activated → Unit B effect activated → Unit A effect activated

About fraud countermeasures

You will be automatically defeated if: ・ When communication is disconnected -Even if you open another browser or another window for a certain period of time, it will be eligible -Reconnection is not possible -We recommend playing in PC and Wifi environment ・ If there is a possibility that the data has been tampered with

About correspondence to neglected BOT

①Introduction of unattended BOT judgment Under specific conditions, we will add logic to determine the neglected BOT. The target account is displayed in the service. Certain conditions will be kept private and updates will be made at any time. ② Penalty grant Penalty measures such as "No matching for a certain period of time" and "Lower probability of silver emission during mining" will be implemented for players who have been judged BOT and abandoned players multiple times. Although it is unlikely, there is a possibility that a penalty judgment will be made due to a bug in the game itself. To cancel the penalty, contact the official Dsicord support window.

Battle FAQ

Q. Will I lose anything if I lose in Free Battle? A. No. フィードバックを送信 履歴 保存済み コミュニティ

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Last updated 19 days ago

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Keyword Ability